Using Tabletop RPGs To Explore Identity
Автор: Ekorren: Roleplaying & Worldbuilding
Загружено: 2024-09-14
Просмотров: 810
Описание:
#roleplaying #sociology #dungeonsanddragons
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https://ekorrengames.com
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Patreon: / ekorren
Manuscript: / manuscript-using-111873600
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SOURCES:
Coe, D. F. (2017). Why People Play Table-Top Role-Playing Games: A Grounded Theory of Becoming as Motivation. The Qualitative Report, 22(11), 2844-2863. Retrieved from http://nsuworks.nova.edu/tqr/vol22/is...
DeHart, G. L. (2008). Out of Character: Issues of Identity, Acceptance, and Creativity in Tabletop Role-Playing Games. http://liblink.bsu.edu/uhtbin/catkey/...
Flournoy, B. L. (2018). Tabletop Role-Playing Games, Narrative, and Individual Development. Undergraduate Honors Thesis, 26. https://digitalcommons.gardner-webb.e...
Fuist, T. (2012). The Agentic Imagination: Tabletop Role Playing Games as a Cultural Tool. In Immersive Gameplay: Essays on Participatory Media and Role-Playing (pp.108-126).
Garcia, A. (2017). Privilege, Power, and Dungeons & Dragons: How Systems Shape Racial and Gender Identities in Tabletop Role-Playing Games. Mind, Culture, and Activity, 24(3), 232-246. (https://doi.org/10.1080/10749039.2017...
Goodall, A. M. (2021). Magic, Adventure & Social Participation: Tabletop Role-Playing Games and Their Potential to Promote Social Inclusion and Citizenship. University of Ottawa. http://dx.doi.org/10.20381/ruor-26001
Harris, E. L. (2021). Making Sense of the Magic: Legibility, Space, and Play in Tabletop Roleplaying Games. http://dx.doi.org/10.26153/tsw/13902
Ilieva, A. (2023). Cultural Languages of Role-Playing. International Journal of Role-Playing, (4), 26–38. https://doi.org/10.33063/ijrp.vi4.227 (Original work published September 12, 2013)
Kawitzky, F. R. (2020). Magic Circles: Tabletop Role-Playing Games as Queer Utopian Method. Performance Research, 25(8), 129–136. https://doi.org/10.1080/13528165.2020...
Shepherd, T. M. (2021). Roll for Identity: A Study of Tabletop Roleplaying Games and Exploring Identity, Master of Arts, American Studies. University of Wyoming.
Underwood, M. R. (2009). The Friends That Game Together: A Folkloric Expansion of Textual Poaching to Genre Farming for Socialization in Tabletop Role-Playing Games. https://doi.org/10.3983/twc.2009.087
Williams, J., Kirschner, D., Mizer, N., & Deterding, S. (2018). Sociology and Role-Playing Games. In Role-Playing Game Studies: Transmedia Foundations (pp. 1-30). Routledge.
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TIMESTAMPS:
00:00 - Introduction
00:51 - Understanding Tabletop RPGs
02:13 - Understanding the Player
04:05 - Understanding Roles
07:17 - Understanding Immersion
09:41 - Understanding Identity
13:13 - Understanding Stigma
15:54 - Understanding the Character
19:25 - Understanding the Collective
21:37 - Understanding Cultural Impact
24:38 - Understanding Representation
29:09 - Conclusion
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