Fixing your Game Physics & Collisions in Flowlab
Автор: flowlabIO
Загружено: 2025-04-24
Просмотров: 1405
Описание:
Flowlab makes it easy to adjust your game's Physics, Gravity, and Collision Shapes!
Using Flowlab's features, the process of developing a satisfying game is as easy as adjusting a few sliders.
In this video, you will learn how each physics option affects the objects' movement, the ideal shape for different cases, and how to solve common problems you might find, such as "sticky walls" on Platformers!
👀 Games Showcased in this video:
"Shattering Steel" by Recryptech
"Stop At Nothing!" by Samuel Tomé
💙 Start creating your no-code Games at https://flowlab.io/
💌💬 Need help with your games?
Join our Flowlab Community Discord and chat with other Flowlab Devs!
/ discord
Chapters Time Stamps:
Game Physics Introduction - 00:00
Physics Panel & Options - 00:32
Property Sliders - 01:47
Direction & Collision Groups - 02:22
Using the Right Collision Shape - 02:41
Preview with Shape Overlays - 03:53
Solving "Sticky Walls" - 04:05
Solving "Solid Coins" - 04:41
Solving "Using the Wrong Shape" - 05:11
Final Thoughts - 05:43
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