Ping Pong ball Maya Animation For Beginners
Автор: cg artist all rounder
Загружено: 2026-01-13
Просмотров: 34
Описание:
Learn how to animate a ping pong ball in Maya with this beginner-friendly tutorial. Perfect for those new to animation in Maya!
Phase B: Blocking the Light Ball (Ping Pong)The ping pong ball is light and high-velocity. It has high elasticity.Key the Drop: Use similar timing for the first fall, but the bounces will be much more frequent.High Energy: The second peak should reach 70-80% of the initial height.Rhythmic Frequency: The gaps between bounces should shorten rapidly (e.g., 12 frames, 10, 8, 6, 4, 2, 1) creating a "patter" sound effect visually.The "Vibrate" Finish: It will bounce many times (10+) before settling into a tiny, high-speed vibration on the ground.3. Refining in the Graph EditorThis is where the weight is truly "felt." Open Windows Animation Editors Graph Editor.FeatureBowling Ball CurvePing Pong Ball CurveTangent TypeBroken Tangents at the floor. Make them very sharp "V" shapes.Broken Tangents at the floor, but slightly more rounded at the peaks.Peak ShapeNarrower arcs. Gravity pulls it down quickly.Wider, "floatier" arcs at the top of the bounce.SpacingLarge gaps in Y-value as it hits the ground (shows speed).More even spacing; it feels "bouncy" rather than "heavy."4. Squash and StretchBowling Ball: Use Zero squash and stretch. A bowling ball is rigid; adding squash will make it look like a water balloon.Ping Pong Ball: Use Subtle squash and stretch. On the frame of impact, squash it slightly (scale Y down, scale X/Z up to maintain volume). On the frames immediately before and after impact, stretch it slightly in the direction of travel.Summary Comparison TablePropertyBowling BallPing Pong BallTimingFast, heavy "Thud"Rapid, rhythmic "Click-clack"Bounce HeightDrops significantly each timeRetains most heightTotal Bounces2 - 410 - 20+End StateRolls to a heavy stopVibrates/chatters then stops
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