Tower of Spirits (5) | Zelda: Spirit Tracks 100% Walkthrough "36/49" (No Commentary)
Автор: Krow's Graveyard
Загружено: 2018-06-06
Просмотров: 19072
Описание:
In this part, we climb up through the 5th section of the Tower of Spirits to get the Fire Rail Map. We are introduced to Wrecker Phantoms. If you are detected by a Wrecker Phantom, they will roll into a ball and run you down, or any blocks in their way as well. Once Zelda possesses a Warp Phantom, you can draw a line to have her roll into a ball and smash through cracked walls or even stun other Phantoms.
Collectibles: 5
1. Tear of Light - 2:23
2. Small Key x2 - 3:42, 17:00
3. Tear of Light - 5:56
4. Tear of Light - 8:28
5. Boss Key - 27:57
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