UE5 - Dynamic music with combat
Автор: Will
Загружено: 2026-01-05
Просмотров: 32
Описание: After following several tutorials that all ultimately led to a ballooning size map in my actors I came up with an event dispatcher handler solution to decouple everything. Since I haven't seen anyone do it yet, I am sharing my findings. I show you the end result and then walk you through creating the three main blueprints as well as a metasound music set-up. The final part shows an example of how to implement combat music that keeps track of the number of active enemies and only turns off the combat music once the active enemies is 0.
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