When Dreams Die - Why Dreams for PS4 and PS5 Didn't Work
Автор: Lucid Stew
Загружено: 2023-05-05
Просмотров: 6706
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Recently Media Molecule announced that development of Dreams for Playstation 4 and Playstation 5 would come to and end this September of 2023. Live support will continue for the title to some degree for the foreseeable future. However, Dreams will no longer improve or grow and this decision dooms it to early grave, whenever that might happen.
Dreams is a creative suite and game maker platform for Sony Playstation 4 and Playstation 5. It has been developed by Media Molecule, of LittleBigPlanet fame, since the Playstation 4 was announced. It took 5 years to get to beta and another year to released. Development after release will last about 3 1/2 years, far short of the vaunted "10 year plan" put forth by Sony numerous time.
This video is my analysis of what went wrong based on my roughly 10 years experience with both Dreams and Project Spark for Xbox and PC.
I know I come across as a little harsh on Media Molecule in this video, but I very much thank all the people at Media Molecule involved in the creation of Dreams for years of entertainment and fun.
0:00 Introduction
0:19 What is Dreams?
1:22 My Qualifications On The Subject
1:50 Game Maker Genre Overview
2:49 Issue #1 No Relatable IP
4:13 Issue #2 Monetization Problems
5:40 Issue #3 Lack of Marketing
6:17 Issue #4 No Online Mulitplayer
7:36 Issue #5 The Learning Curve
8:48 The Impact of Hypothetical MultiCreate
9:25 Issue #6 Insufficient Community Tools
11:15 Issue #7 The Time Has Passed
11:53 The Future Is AI
12:43 A Memory Of A Dream Of A Dream
13:11 Conclusion
13:26 A Round Of Applause for Media Molecule
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