Make an Action RPG 2.0 | Camera & Future Fixes
Автор: TutorialsByDacade
Загружено: 2025-10-30
Просмотров: 75
Описание:
Assets - https://drive.google.com/drive/folder...
Discord - / discord
Original Assets - https://opengameart.org/content/zelda...
Music Created At - https://www.udio.com
In this episode, we fix some camera issues that appeared after updating to the latest version of Unity (6.2) and set up a system to prevent them from happening again. You’ll learn how to properly connect your Cinemachine cameras to the player, handle persistent objects across multiple scenes, and ensure smooth transitions between rooms.
This is an essential fix for anyone following along in the Making an Action RPG 2.0 series — it keeps your camera system stable and prepares you for future gameplay mechanics like scene transitions and interior rooms.
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