Solving an Invisible Problem: Designing for Color-Blindness in Games
Автор: GDC Festival of Gaming
Загружено: 2019-08-19
Просмотров: 30725
Описание:
In this 2019 GDC session, Creative Assembly's Douglas Pennant introduces attendees to best practices and solutions that can help make their games more accessible to the color blind.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: / official_gdc
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: