Procedural Asteroid Generator for Unreal Engine 5.6 / 5.7 (Nanite + Noise Functions)
Автор: Amazed Mooze
Загружено: 2025-11-12
Просмотров: 130
Описание:
🪨 Procedural Asteroid Generator for Unreal Engine 5.6 / 5.7 — Nanite-ready, real-time, and powered by pure C++.
Create realistic asteroid fields, debris, and rocky surfaces directly inside the Editor with instant previews and full procedural control.
Space Rock Factory is a fully procedural geometry tool inspired by NASA research on asteroid morphology. It generates believable shapes using layered noise, cracks, clusters, surface erosion, and structural irregularities — all in real time with full artist control.
( you can find the plugin on FAB - https://shorturl.at/T51ra )
Perfect for cinematics, sci-fi games, space simulators, VFX, and environment art.
Key Features
🔹 Procedural Shape Generator:
Create any asteroid size, form, or topology with one click.
🔹 Full Parameter Control:
Ovals, noise layers, cracks, belts, cavities, heightfields, clustering, and more.
🔹 Automatic Vertex Masks:
Four R/G/B/A channels for Cracks, Strata, Clusters, Height — ready for custom materials.
🔹 Realtime Editor Preview:
Adjust parameters in the Details panel and see geometry update instantly.
🔹 Nanite-Optimized Geometry:
Clean, dense meshes compatible with Unreal Engine 5’s Nanite system.
🔹 Lightweight, Non-Destructive Workflow:
No textures, no sculpting tools — only geometry and procedural math.
🔹 Artist-Friendly:
You design the material; the plugin handles the shape, erosion, and complexity.
🔹 Science-Based Generation:
Morphology inspired by NASA asteroid impact studies and surface evolution.
Whether you need a single cinematic asteroid or an entire field of debris, Space Rock Factory gives you full control — procedural, performant, and production-ready.
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