The Fastest Way to Make Photo-Real Assets for Unreal Engine | Maya, Hitem3D, & Substance
Автор: Class Creatives
Загружено: 2025-09-10
Просмотров: 1917
Описание:
How to make hyper-realistic game-ready 3D environments for Unreal Engine quickly.
Learn how Pro 3D artists are using Unreal Engine, Autodesk Maya, Substance Painter, Instant Meshes, & Hitem3D to create hyper real assets.
Limited Access FREE trial ►► https://bit.ly/ClassCreatives
Become the artist you always dreamed of with Class Creatives!
UNLIMITED Course Access ►► https://bit.ly/CLASSCREATIVESPRO
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Special thanks:
@artbytav FAB store ►► https://www.fab.com/sellers/Tav
@hitem3d ►► https://www.hitem3d.ai/?sp_source=cla...
Brand Links -
MAYA AUTODESK ►► https://bit.ly/MAYACREATE
ADOBE CREATIVE ►► https://www.bit.ly/CCADOBE
MAYA INDIE (Supports Python Scripting) ►► https://bit.ly/MAYAINDIE
ANATOMY 4 SCULPTORS (10% off code: classcreatives): ►► https://bit.ly/ANATOMY4SCULPTORS
Wacom (10% off code:class_creatives_wacom) ►► https://bit.ly/Wacomdiscount
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Pro Gear Our Instructors Use ►► https://www.amazon.com/shop/classcrea...
Small commission earned from your support.
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Timestamps
00:01 Intro | Tav Shande
01:24 Workflow Backstory
02:27 Corinthian Columns Tutorial
03:16 Hitem3D
09:04 Maya Mesh Cleanup
19:22 Instant Meshes
24:23 Maya UV
30:35 Substance Painter
51:35 Unreal Engine
01:04:29 Hitem3D
01:13:07 Class Creatives Masterclass Access
01:20:00 Conclusion
Be sure to watch our channel as well as Tav Shande's channel on future technical 3D environment asset creation workflows.
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