Modular Textures in Unity, Part 7: Optimizations and Bug Fixes
Автор: Board To Bits Games
Загружено: 2016-06-07
Просмотров: 2028
Описание:
Learn to make custom textures at runtime by combining pre-made image assets into one Texture2D asset. Useful for procedurally generating graphical content as well as customizable content (e.g., custom player avatars).
Improving on our current texture-making system by improving access to the texture function and avoiding extra function calls in cases where there are no layers or only one layer.
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