V14 Materials Deep Dive – Best Practices for Updating Your Library
Автор: Mozaik Software
Загружено: 2025-10-27
Просмотров: 2125
Описание:
In this video, we walk you through how to update your material and texture libraries in V14. We cover what’s new, what’s changed, and how to set things up properly so you can get the most out of new features like Dynamic Materials and texture locking.
If you’re not sure where to start or just want to make sure you’re doing it right, this one’s for you.
00:00 Look back at V13.1 and exploring the reason for the material changes
06:57 Look at what's new with material job settings in V14
10:25 What's changed in the material library in V14
11:45 Step 1 - Download libraries from Tools / Import Updated Data
13:46 Step 2 - Configure your Texture Groups
15:55 First look at Dynamic Materials
16:26 Step 3 - Configure how you will manage grain textures/materials
21:07 Understanding Dynamic Materials
23:08 Dynamic Edgebanding
23:34 Organising your material library
26:15 Step 4 - Configuring existing materials and understanding how to lock a texture
37:11 Things to watch out for opening old jobs
39:17 Overriding material templates on the fly
42:25 Step 5 - Configure Edgebanding
51:36 Step 6 - Update your Room Setting Templates
58:14 Exploring the outcomes and impact of the improvments
1:00:46 When do you not want to use Dynamic Materials?
1:05:28 Step 7 - Update your label design to include the texture name
1:10:30 Reviewing how the grain options impact optimizing
1:20:43 Summary
1:21:58 Creating a new texture group and importing a new texture image
1:26:04 Closing Thoughts
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