Sonic Generations - STH2006 Project - Wave Ocean & White Acropolis GIA Update
Автор: Joey Law
Загружено: 2018-04-23
Просмотров: 33641
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~Birthday Special Preview~
Another year gonna to show you guys up here.
~Quick Preview Progress~
The Wave Ocean is now have correct LightFeld and Lighting
The White Acropolis is now have GIA and LightFeld but LightFeld are still too bright.
White Acropolis Spots Light Materials still a things.
Now the Stages can render the ambient with GIA
Stage LowEnd will Support (Fixing Lags, decrease Terrain Loads and GIA resolution)
~Bugs~
Some AutoUVMap Shits case the terrain like Pixel Picture, still doesn't know how to fix it.
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Sonic Generations STH2006 Project - Demo 3 v1.1 Release Trailer
• Sonic Generations STH2006 Project - Demo 3...
This is an unofficial project which imports all of Sonic The Hedgehog (2006) main stages from Xbox360/PS3 version into Sonic Generations on PC. This project aims to port the stages as similar to the original game as possible, like gimmicks, object placement etc.. It also includes changes which accommodate to the total different physics and controls in Sonic Generations. To watch previous previews, visit ModDB site.
(Global Illumination Atlas (GIA) from 3dsmax Vray GI)
What is GIA:
Global Illumination Ambient, basically Lightings and Shadows
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~Tags~
Sonic, Sonic The Hedgehog, Sonic Generations, STH2006, Sonic The Hedgehog 2006, Sonic Generations Wave Ocean, Sonic Generations White Acropolis, Sonic Generations GIA, Sonic Generations Wave Ocean GIA, Sonic Generations White Acropolis GIA, Sonic Generations Mods, STH2006 Project Demo3, STH2006 Project, Sonic Generations STH2006 Project
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