Designing a Simple Adaptive Music System for a Game – Dynamic Music Showcase
Автор: Pete Frogs
Загружено: 2026-01-23
Просмотров: 22
Описание:
Adaptive music has become ubiquitous in modern games. But how does it work, and how do you create music with an adaptive music system in mind?
This video is a deep dive into how I created the music and adaptive music system for "Boogeymouse", a game created in 48 hours during a game jam. In detail, we'll go into:
how to plan an adaptive music system ahead of creating the music
how to create music tracks that sound different while working well together
how to implement an adaptive music system within FMOD, and use transition timelines to smooth out the transitions
troubleshooting common issues while using mouse holes for interdimensional travel
Hire me to write music for your game: https://petefrogs.com/
Interested in studying with me? Want to collab or use my music in your game/video? Send me an email!
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