Brutally Honest: A WoW Podcast | Ep 10 - A New Era for WoW? (Tettles, Xyronic, Zorthas)
Автор: BrutallStatic
Загружено: 2026-01-12
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As Midnight approaches, we step back and ask: Is World of Warcraft truly entering a new era, or refining the same one it’s been on for years?
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Welcome back to Brutally Honest: A WoW Podcast - a weekly World of Warcraft roundtable hosted by Brutall. Each episode brings together top players, creators, and theorycrafters to break down class design, game direction, encounter philosophy, and the future of WoW.
🎙️ Episode 10 – A New Era For WoW?
With Midnight less than two months away, this episode takes a look at where WoW has been, and where it's going. Joined by Tettles, Xyronic, and Zorthas, we dig into class pruning and identity, modern raid design, and the growing tension between optimization and enjoyment. From how Blizzard defines difficulty to how community expectations shape playstyles, this roundtable explores whether WoW’s evolution is meaningful, cautious, or quietly conflicted.
Rather than chasing hype or nostalgia, the goal here is clarity. What feels different? What feels familiar? And what should players really expect as the next chapter begins?
This Week's Guests:
Tettles
► Twitch: / tettles
► Twitter: / tettles
► YouTube: / @tettles
► YouTube: / @thebenchpodcast
Xyronic
► Twitch: / xyronic
► Twitter: / limitxyronic
Zorthas
► Twitch: / zorthas
► Twitter: / zorthas
► YouTube: / @zorthas
► Resilient Keys Video: • Resilient Keys are Dividing the Community
Extra Stuff
► Method's Kil'Jaeden Video: • PRE-NERF MYTHIC KIL'JAEDEN
► Why It's Rude to Suck at Warcraft: • Why It's Rude to Suck at Warcraft
⏱️ Timestamps, Chapters, and Key Moments
0:00 Intro
5:04 Weekly EverQuest Plug
5:30 Okay, this expansion is different
9:00 Is this a confident long-term vision?
11:38 Do you feel more constrained by your class?
15:03 Where does skill expression actually live now?
17:48 Does pruning actually make execution cleaner?
21:38 Is losing WeakAuras good?
23:58 How should class identity be defined?
27:31 Do modern classes still reward players?
29:30 How does Midnight compare to the last few expansions?
33:51 Where do players still get to express skill in modern raids?
39:33 Is raid difficulty today more about eliminating mistakes?
41:02 Is Blizzard better right now at X or Y?
46:50 Does difficulty often come from ambiguity?
51:25 What makes a great raid encounter?
54:00 Which failure do you respect more?
57:35 If you could remove one design trend from raids...
1:05:15 Can you tell when a raid was designed by people who understand high-end raiding?
1:08:46 How much do top players actually shape the game?
1:11:24 Are there forms of optimization that feel healthy and engaging?
1:12:48 At what point does optimization stop adding fun?
1:19:03 Do you think high-end players have made the game harder for average groups?
1:22:11 Are there systems in the game right now that feel mandatory but not meaningful?
1:29:30 Is it Blizzard’s responsibility to protect players from over-optimization?
1:30:41 Do you think most players today are actually playing the game Blizzard designed?
1:32:07 Do you think the average player genuinely wants to optimize?
1:35:39 Has optimization quietly become the real endgame?
1:37:28 Viewer questions!
1:54:11 Is your Bloodlust keybound?
1:55:42 Are you more optimistic or more worried about where WoW is heading?
1:59:52 Outro
If you enjoyed the episode, please leave a comment and share your thoughts. And, of course, hit like, subscribe, and turn on notifications so you’re ready for the next episode. See ya soon, gamers.
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