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TCG DESIGN THEORY #05 — Designing TCG Resource Systems || Steve Sekula | GemBlenders | Podcast | CCG

Автор: The Booster Pack Network

Загружено: 2023-02-07

Просмотров: 5396

Описание: Learn more about GemBlenders TCG at
https://www.gemblenders.com/

GemBlenders TCG Kickstarter:
https://www.kickstarter.com/projects/...

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On this episode of TCG Design Theory, Jay talks to Gem Blender TCG’s creator, Steve Sekula, about designing resource systems and mechanics.

Arguably the most important design aspect of your trading card game is how the resource system works. How do players actually play the cards? How do you implement your resource mechanics in a way that fits within your story or lore?

Resources can take many forms, such as cards in your deck, specific rules restrictions, as well as being automatically given at the start of your turn. Designing your resource system to work seamlessly with your other mechanics is crucial to a smooth gameplay experience.


Music Credit: Jazzy Spot by SergeQuadrado
( https://pixabay.com/music/traditional... )

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TCG DESIGN THEORY #05 — Designing TCG Resource Systems || Steve Sekula | GemBlenders | Podcast | CCG

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