Hogwarts Legacy – RTX 5080 | DLSS 4.5 Performance + Ultra Ray Tracing
Автор: ManuNext
Загружено: 2026-02-24
Просмотров: 96
Описание:
This benchmark showcases real gameplay performance in Hogwarts Legacy (PC), focused on castle interior exploration with a brief outdoor/broom traversal segment to highlight lighting transitions, reflections, and real-world frame consistency.
The test features slow interior walkthrough sequences across Hogwarts’ halls and rooms (lighting-heavy areas with reflective surfaces and detailed shadows), plus short exterior movement to show how performance behaves between indoor and outdoor scenes.
The footage is recorded at 1440p, emphasizing visual stability, image clarity, and smooth real gameplay performance under Ultra Ray Tracing using DLSS 4.5 (Transformer Model) in Performance mode, powered by Multi-Frame Generation (MFG x4) and NVIDIA Reflex.
Unlike quick preset comparisons, this video focuses on one specific configuration to showcase how DLSS 4.5 Performance behaves in a realistic gameplay flow while keeping Ray Tracing at Ultra.
All gameplay is captured without commentary to present a clean and accurate representation of visual quality, performance cost, and real gameplay smoothness in Hogwarts Legacy.
🎮 Captured using the latest NVIDIA driver for optimal stability and compatibility.
🔧 SYSTEM SPECS
GPU: NVIDIA GeForce RTX 5080 (MSI Vanguard)
CPU: Intel Core i9-13900K
RAM: 32GB DDR4 3200MHz
Storage: 2TB Crucial T500 NVMe
Cooling: 240mm AIO
Monitor: ASUS Swift OLED 240Hz
⚙️ SETTINGS USED
Resolution: 2560×1440 (1440p)
Graphics Preset: Ultra
Ray Tracing: Ultra
DLSS Version: DLSS 4.5 (Transformer Model)
Version 310.5.3
DLSS Mode: Performance
Multi-Frame Generation: MFG x4
NVIDIA Reflex: ON
🧩 SOFTWARE
NVIDIA Driver Version: 591.86
🔖 TAGS
#hogwartslegacy
#hogwartslegacypc
#rtx5080
#rtx5080benchmark
#dlss45
#raytracing
#pcbenchmark
#nvidia
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