How Do You ACTUALLY Reduce Randomness in an RPG? Do Bell Curves Work and Do You Even Want One?
Автор: Heath's Geekverse
Загружено: 2023-05-24
Просмотров: 1197
Описание:
A lot of people often want to move to a 3d6 or other bell-curve system in a roleplaying game to reduce the randomness of the game because of the dice rolls. But does that actually work the way people expect it to? We examine the phenomena.
The Morning Grind is the live stream at the beginning of the geekverse where we will be talking about all kinds of topics in geekdom and gaming with an emphasis on being constructive and creating what we want to exist. If you like what you are seeing, you can watch more in one of three ways:
1. watch live in the morning here on this channel,
2. catch up on the whole show on the playlist here: • Morning Grind
3. or watch more clips on this playlist here: • Morning Grind Clips (with Heath Robinson)
Shop at www.Ravenkeep.net
Connect with Heath Robinson on Instagram and Twitter:
Heath on Instagram: / eheathrobinson
Heath’s Twitter @EHeathRobinson - / eheathrobinson
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: