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XCOM Long War | 137 | Doubt

Автор: Cybereck

Загружено: 2021-10-21

Просмотров: 58

Описание: XCOM: Enemy Within, Long War mod version 1.0, Ironman, Modified Classic difficulty.

Second Wave Options: Commander's Choice, Durability, Friendly Skies, Perfect Information, Hidden Potential, United Humanity, Recon.

Please consider Liking and Subscribing if you enjoyed this video as this helps my channel grow. Thanks!

Subscribe:    / @cybereck  
Playlist:    • XCOM Long War  

Mods Used: Long War, All Nations One Flag, Long War Rank Insignia, Better Blueshirts, Enhanced Tactical Info, Loadout Manager, Realistic Mission Intel, Military Camo, Sequential Overwatch.

I have made a few modifications to the difficulty level in the configuration file, mostly with fatigue/injury/repair timers, panic changes from terror missions, and the amounts of alien materials from crashed UFOs. Most of the changes are slight or minor. The list below details those changes.

PSI Training Hours: - 70
Max Soldier Injury Time: 30 Days
Fatigue Timeout Scaler: 80% of original
Base SHIV Repair Time: - 10 hours
PSI XP Levels: Adept 750, Psion 1000, Master 1500
Stun Chance: + 9%
Minimum Rocket Scatter: - 1 meter
Abduction Cash Reward: + 20 credits
Elerium, Alloys, and Meld from corpses: + 10
After Mission Fragments: + .05
After Mission UFO Alloys: + .04
Elerium Per Power Source, Crashed UFO: + 10
Base UFO Alloys: + 10
Minimum/Maximum Wrecked UFO Alloys: + 10%
Minimum/Maximum Wrecked UFO Elerium: + 10%
UFO Equipment Survival Chance, Wrecked UFO: + 10%
Interceptor Repair Time at 100% Damage: - 5 Days
Interceptor Rearm Time: - 4 Days
Interceptor Transfer Time: - 1 Day
Abduction Mission Timer: + 2 Hours
Panic Increase, Unfettered Air Raid: - 1
Country Panic Increase Per Civilian Killed, Terror Mission: - 1
Panic Decrease UFO Shot Down: + 2
Panic Decrease UFO Assault: + 2
Panic Increase Satellite Destroyed, Continent: - 2
Panic Increase Satellite Destroyed, Country: - 3
Panic Decrease Alien Base Destroyed: + 5
Continent Panic Decrease Abduction Stopped: + 1
Country Panic Decrease Abduction Stopped + 2

At it's heart, XCOM is a demanding squad based tactical game, and it's even more demanding with the Long War mod, so please don't expect to see a fast-paced, reckless play style. Soldier survival is paramount, so game pace will often be dictated by this.

Long War is a fan-made partial conversion mod for the turn-based tactics video game XCOM: Enemy Unknown and its expansion, XCOM: Enemy Within. It was first released in early 2013, and it exited beta at the end of 2015. Almost every aspect of the original game is altered, creating a longer, more complex campaign that presents players with more strategic choices and customization options. Long War adds a significant number of new soldier classes, abilities, weapons, armors, and usable items, and also introduces new features, including soldier fatigue and improvements to alien units over the course of the game.

You can find the mod here: http://www.nexusmods.com/xcom/mods/88/

Developer: Firaxis
Long War mod developed by Long War Studios

Cybereck Links
Twitter:   / cybereck  

#XCOM #LongWar

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