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RUST 100% (NEW HARDEST) | My Favorite Level in Geometry Dash

Автор: Bulbazorio

Загружено: 2024-06-21

Просмотров: 563

Описание: RUST by neigefeu

ID: 71912451
Attempts: 37091
Enjoyment: 10/10
Difficulty: Extreme Demon
Placement on the Demon List: #81
My placement: Idk but it's harder in 2.2 so maybe main list
Ending deaths: 90, 89, 88, 85, 82x3, 80, 77x3, 76, 74
Runs: 91-100x180, 84-100x131, 76-100x10, 70-100x48, 56-100x3, 50-100x4, 43-100x7, 35-100x6, 30-100, 24-100, 17-100x4


0-17: The predrop, notorious for being one of if not the hardest part. I'm not sure if I find this harder than the ending or not, both parts felt either really consistent or impossible depending on the day. The predrop really just has 3 hard parts which are 4%, 9%, and 12-13%. Those are the 3 sections you'll die to the most. I think 0-9% is harder overall, though because of 12-13% this part is pretty difficult all around. Anyways this part is really difficult and can cause heavy mindblocks and demotivation. I had some days where this was super consistent, while other days I would barely pass it. I once did it 4 times in a row and have done in 3 times in a row at least twice.

17-30: The first ship is really difficult, however you do get a lot better at it over time. I died here a lot, even on my last few days of playing. After the ship comes the cube, which has 2 of the hardest clicks in the level. 26% is probably the hardest click in the level, and that's only because it's way harder in 2.2. I don't know why it's harder, but it is! You do get semi consistent with it sometimes, though it also depends on how you enter the cube portal as the ship. 28% is just a hard click, I was really good with it some days but really bad with it other days. It is a little frustrating to die at this part, especially since you have to pass to predrop just to get a chance at it. I got mindblocked at this part a lot and you'll definitely struggle with it a ton when you first start playing from 0.

30-43: The ball is one of the easier parts in the level, but I was very inconsistent with it some days, however it wasn't a problem most of the time. The wave however is quite challenging. This wave is difficult but very fair. I was very consistent with it most of the time, especially after beating RUST wave buff by neigefeu which made it feel much easier. I died here a lot from 0 and it's mostly because of the 3 mini wave clicks, everything else isn't that bad though.

43-70: The second half of the drop, which is much easier than the first which is why it's just one section here. The ship here is much easier than the first, however I really struggled with the first green orb clicked (mostly from 0) and had a lot of 47 deaths. Then comes 52 which is infamous for being one of the biggest chokepoints in the level. I obviously died here a lot, though I didn't find it as difficult as some people say it is. Sometimes it's very consistent, though not always. I also died to the fixed hitbox at 54 a lot at first, but it's not really that difficult, you just need to sightread how late you click based on how you did the 52 double click. Next is the UFO, which is probably the easiest part of the level, but I did have a few deaths here from 0 unfortunately. It's not very hard, but it is quite awkward. I was consistent with it most of the time though. Afterwards is a transition part with a few scary black orbs. They're not that hard, but it's reasonable to die here (I died to 69% 3 times).

70-100: The ending, also considered one of if not the hardest part of the level. I always split it into 2 parts in my head (the big cube and the mini cube). The big cube isn't that bad until the jump at 77. This is one of the hardest clicks in the level, however it has a visual indicator in the block design which makes it super consistent. Then come the dash orbs which really build up nerves, however they aren't that bad. 82 is quite tough since you have to release late and click both orbs late. Then comes the mini cube, which I consider the harder part of the ending. It's a lot easier to build muscle memory for this part since the inputs are so much closer together, but it's still very tough. The very first click is a very difficult late timing for you to set up the 2 yellow orbs, which did get more consistent over time. Then there is what I consider the hardest click in the ending, the 89 dash orb. Not only is it incredibly tight, but it also depends on how you do the previous 5 clicks which are also very difficult. After that is just 2 green orbs which I died too once, though they aren't that bad. The rest of the ending is a lot easier, but it's reasonable to die there with nerves.

Also, this is my voice reveal I guess! I was planning on revealing my voice for a while, so I thought this video would be fitting for it. I never voice revealed until now since I always hated my voice and still do, but I realized it's really not a big deal, so why not! This is the longest description I've written and it uses all 5000 characters!


𝕏witter:   / bulbazorio  


comment "GG on iron oxide" if you see this

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RUST 100% (NEW HARDEST) | My Favorite Level in Geometry Dash

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