Geometry Script Tutorial - Destructible Wall at Runtime in Unreal Engine 5 | Bool Mesh Operation
Автор: ErikEngineEngineer
Загружено: 2022-05-14
Просмотров: 10263
Описание:
We create a destructible wall with geometry scripting. It uses the bool mesh operation on the new generated dynamic mesh actor. We use a blueprint interface for the actor communication to keep our code nice and modular.
This is a good first start into the new geometry scripting tools in runtime.
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