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Hard Time | Project Zomboid Build 42 Survival

Автор: LuchadorMasque

Загружено: 2026-01-05

Просмотров: 97

Описание: 🧱 Hard Time | 🔫 Rosewood Prison Firearms Assault

🧟 Shopping For Trouble: Complete
Echo Creek's Gun Mall is officially DONE. We cleared it, looted it, and stripped it for what matters: guns, ammo, magazines, attachments, and the kind of gear that turns scary objectives into solvable problems. The mall was not just a loot run. It was a force multiplier. Now we cash in.

🧟 Rosewood: Cleared and Checked Off
Rosewood is finished. Main street is swept, neighborhoods are quiet, and every "one more house" excuse got answered. What used to feel like a wall is now just a checkpoint, which means we can finally aim at the real prize: the prison.

🐔 Ovo Farms: The Heart of the Run
Ovo is home base for real now: space, storage, pens, and a loot pile that keeps growing. Five chicken pens are still intact, and we already did the ugly optimization earlier (culling about 200 chickens so the framerate does not collapse later). Not fun, but it kept the campaign stable for the long haul.

🧰 Gear Status: From Melee Survival to Firearms Operations
We are not in the caveman era anymore. This is a combined-arms run now.
🪓 Crowbars for everyday clearing and durability
🔧 Pipe wrenches for heavy hits when we want stamina-efficient blunt damage
🔪 Knives for speed, quiet cleanup, and finishing stragglers without ringing the dinner bell

🔫 Firearms are now the mission tool (in-game):
🟦 M9s for quick draws, fast reload cycles, and controlled perimeter work
🟥 Shotguns for crowd control and "delete this group right now" moments (used carefully because noise snowballs fast)
🟩 Rifles for reach: pulling from distance, thinning exterior packs, and clearing lanes before we commit

🎒 Loadouts are not "whatever fits" anymore. Now we build them around the objective: quiet tools for travel plus loud tools for decisive fights.

⚡ Power Solved: The Generator Era Is Live
We found the generator instruction manual and now have FOUR running generators online.
⛽ Fuel runs are strategic, not desperate
🏪 Stations can be powered when we need them
🧊 Food storage and base sustainability jump way up
🚗 Long drives stop being punishment and start being a plan

🏛 New Chapter: Hard Time
Rosewood Prison is a siege goal: a massive, enclosed complex with bad sightlines, too many doors, and the kind of zombie density that punishes arrogance. So we are doing something we do not do lightly:
🔫 We are storming it with firearms (in-game).

🧠 Why Guns Here
Not because it is "cool," but because the prison is built to eat melee runs alive: tight hallways, stacked rooms, blind corners, and fatigue traps. Guns let us control the tempo IF we stay disciplined.

🧠 The Plan: Storm, Seal, Systematically Erase
🚗 Phase 1: Secure the approach (parking lots kill runs)
🧱 Phase 2: Create a safe pocket we can fall back to
🚪 Phase 3: One wing at a time. Doors checked, corners respected, rooms confirmed
🔫 Phase 4: Controlled noise. Pull and stack zombies into predictable fights
📦 Phase 5: Loot with intent. Ammo, medical if we get lucky, books and magazines, and the trophy win: a cleared prison

⚠️ Firearms Rules (So We Don't Throw the Run Away)
🛑 No panic mag-dumps. Every shot is deliberate
🧯 If fatigue or panic spikes, we back out and reset
🚪 Every door is guilty until proven innocent
🧱 Keep an exit lane open at all times
🔄 If the situation snowballs, we disengage. Surviving beats winning the moment

🗺 The Full Route (The Long March)
Echo Creek to Rosewood to March Ridge to Muldraugh to Valley Station to West Point to Fallas Lake to Riverside to Brandenburg to Ekron to Irvington to Louisville

🎯 Series Goals
🏚 Build a fortified base in every town
🏛 Clear Rosewood Prison (current goal)
🧠 Max every skill to 10
🌾 Turn Ovo Farms into the heart of a multi-town survival network built to stand up to Louisville's hordes

👍 Support the Run
If you're into long, map-spanning Project Zomboid campaigns, drop a like, share your best prison-clearing tactics, and subscribe. This chapter is going to be LOUD.

#ProjectZomboid #HardTime #RosewoodPrison









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