DAY 35 | Creating my first own Animated series
Автор: Swmbi
Загружено: 2026-01-15
Просмотров: 22
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It sounds like you’re in the "final grind" phase—that's often the hardest but most rewarding part of environment design! Finishing a city in Unreal Engine requires a lot of patience with decals, lighting, and optimization.
Since you're doing both a Live Stream and Shorts, I've prepared descriptions tailored for both formats.
🔴 YouTube Live Description: Day 35
Title Idea: Finishing the City! 🏙️ | Day 35: The Final Grind (Unreal Engine 5 Live Build)
"Welcome to Day 35 of the journey! We are officially in the home stretch of building the massive urban heart of Vihaan: The Seventh Gen.
Designing a city is one thing, but finishing it—adding the grit, the life, and the polish—is where the real magic happens. Today, I’m live-building the final sectors, fixing geometry, and making sure this world is ready for the story to begin.
In today's live session:
The Final Polish: Adding 'micro-details' like street decals, trash, weathered textures, and signage to make the city feel lived-in.
Lighting Pass: Fine-tuning the Lumen global illumination to ensure the mood is consistent across all districts.
Optimization: Using Nanite and LODs to make sure this massive environment actually runs smoothly during animation.
Live Q&A: I'll be answering your questions about the project, my UE5 workflow, and what's coming next for Vihaan.
It’s been a long 35 days, and seeing this city finally come together is incredible. Grab a coffee, hang out, and let's finish this world!
Support the Journey:
Subscribe to see the city reveal!
Previous Day (Road to Forest): [Link]
#UnrealEngine5 #GameDev #LiveStream #CityBuilding #3DAnimation #VihaanTheSeventhGen #EnvironmentArt #IndieDev
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