Philosophy of Video Game Combat Design | Design Club
Автор: Extra Credits
Загружено: 2025-07-24
Просмотров: 3878
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This week, Geoff and Will are talking about the different core philosophies that make all of your favorite video game’s combat systems work! From Elden Ring to Everquest, FFXIV to League of Legends, we’re going to cover as many as we can!
Join Extra Credits’ designer-in-residence Geoffrey Zatkin and analysis enthusiast Will Kunkel for weekly episodes of Design Club, where they talk about the things that make our favorite games so special!
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Hosts: Geoffrey Zatkin- Studio Director and Will Kunkel - Live Content Producer | Countdown Card Art: David Hueso | Animated Locations: Nick DeWitt and Scott Dewitt I Showrunner & Narrator: Matthew Krol | Social Media: Kat Rider
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