PBR Materials | Devlog 13
Автор: hero_dev
Загружено: 2024-06-19
Просмотров: 152
Описание:
Physics And Math of Shading: • Physics and Math of Shading | SIGGRAPH Cou...
PBR Tutorial: • Computer Graphics Tutorial - PBR (Physical...
Image Based Lighting: https://bruop.github.io/ibl/
PBR/IBL learnopengl: https://learnopengl.com/PBR/Theory
Source Code Access: / discord
Twitch: / hero_dev
Twitter: / _herose_
VOD channel: @hero_dev_vod
Ko-Fi: https://ko-fi.com/hero_dev
00:00 - Demo of PBR
04:14 - Microfacets
07:09 - Diffuse & Specular Lighting
08:17 - Specular Lighting
11:52 - What is a BRDF?
14:33 - Normal Distribution Function
18:16 - Geometry Shading Function
22:13 - Fresnel Function
25:14 - Code Overview
29:53 - Code for Direct Lighting
33:52 - Code Specular BRDF
38:03 - Diffuse Irradiance
46:00 - Specular Radiance
52:32 - Code For Ir/radiance Map
57:28 - Oren Nayar Diffuse BRDF
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