Dragon Sculpting in Blender - Blocking in the Back Leg Muscles
Автор: Savage Kin
Загружено: 2026-01-05
Просмотров: 52
Описание:
In this episode, I focus on sculpting the back leg muscles of a dragon in Blender, breaking down the anatomy, muscle flow, and mass distribution that give the leg a powerful, believable silhouette.
We’ll block in the major muscle groups, refine the forms, and discuss how real-world animal anatomy influences fantasy creature design. This episode is part of an ongoing series where I sculpt a full dragon from the ground up, focusing on strong fundamentals before surface detail.
This video includes sped-up sculpting sections to keep things moving, paired with cinematic music so you can clearly see how the forms evolve during the process.
00:00 Intro
00:24 Anatomy & reference breakdown
01:24 Blocking the Front Leg
09:38 Starting the Back Leg
17:01 Getting in the Glutes
22:41 Working on the Silhouette
25:52 Outro
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