Windy Valley
Автор: Scott Flinders
Загружено: 2026-02-05
Просмотров: 20
Описание:
A quick little project testing out PCGs and blueprints in UE5, for an iterative, non destructive workflow.
The goal was to create a completely procedural forest, driven by a master wind shader, all tied together into one blueprint controller.
Very pleased with the results.
Breakdown video coming soon.
Credit to / keysofmoon for the beautiful music
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