Testing sprite rotation based on camera.
Автор: Nakano31
Загружено: 2021-12-13
Просмотров: 331
Описание:
The camera and the objects (the sprite and the cube) have their own rotation values.
The objects rotates constantly. If I move the camera, the difference is used for the sprite facing orientation.
This kind of effect where the sprite faces different directions based on camera angle, are seen also on Ragnarok Online.
The Niccolo sprite was used only to test if this work, and impressivelly, I nailed it.
Of course, I also made the sprite not only face the camera rotation, but also set their pivot to the foot.
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