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Capcom vs SNK - ALMOST FLAWLESS RUN! Geese Howard Ruins Everything!

Автор: Retro Gameplay Official ®

Загружено: 2025-12-20

Просмотров: 27

Описание: Welcome to a clash of titans! Today we are diving into the historic crossover Capcom vs. SNK: Millennium Fight 2000. This game marked the legendary union of two fighting game giants, bringing together the worlds of Street Fighter and The King of Fighters for the first time in a high-fidelity arcade experience. We were aiming for the ultimate performance, and honestly, it was an almost flawless run until Geese Howard, the last boss, messed up with my plans! #cvs2000 #geesehoward #capcomvssnk #snkbosssyndrome #perfectrun

The Story of Millennium Fight 2000 In the year 2000, the world’s most powerful foundations—the Garcia Foundation (from the SNK universe) and the Masters Foundation (Ken Masters' family from Capcom)—joined forces to organize a massive martial arts tournament. The goal was to settle the score once and for all: who are the strongest fighters on the planet? This event brought Ryu, Chun-Li, and Guile face-to-face with the likes of Terry Bogard, Mai Shiranui, and Kyo Kusanagi. But as with any tournament of this scale, shadows were lurking. The criminal underworld, led by M. Bison (Vega in Japan) and the "Nightmare" of South Town, Geese Howard, sought to use the tournament for their own gain.

Game Mechanics and Details Capcom vs. SNK introduced the "Ratio System," a unique balancing mechanic where you choose a team of up to four characters. Each character has a pre-assigned Ratio (1 to 4), and your total team Ratio cannot exceed 4.

Ratio 1: Weaker characters or those with less health (e.g., Sakura, Benimaru).

Ratio 2: The standard baseline (e.g., Ryu, Terry, Ken, Kyo).

Ratio 3: Powerful heavy hitters (e.g., Sagat, Rugal).

Ratio 4: Absolute powerhouses, often bosses. The game also features two distinct "Grooves": the Capcom Groove (based on Street Fighter Alpha, with a three-level super bar) and the SNK Groove (based on King of Fighters, allowing for manual power charging and "Max" mode).

The Nightmare: Geese Howard vs. My Plans Everything was going perfectly. Every match was a tactical masterclass, with high-damage combos and perfect spacing. I was on track for a flawless run, maintaining a "Perfect" streak throughout the preliminary rounds. Then, I reached the final stage. The music changed, the background turned ominous, and out stepped Geese Howard (ギース・ハワード).

Geese is the personification of "SNK Boss Syndrome." Even in a Capcom-developed game, he retains his terrifying ability to predict your every move. His Atemi Nage (counter throws) can catch almost any physical attack, turning your own momentum against you. Just when I thought I had him cornered, he unleashed the Raging Storm (レイジングストーム)—that iconic, jagged cage of energy that hits for massive damage. One small mistake was all it took for him to mess up my plans for a clean victory. #snk #capcom #arcade #retrogaming #fgc

Why Geese is the Ultimate Gatekeeper In this full gameplay, you'll see the struggle. Fighting Geese isn't just about combos; it's about psychological warfare. You have to bait his counters and find the tiny windows between his Reppuken and Shippuuken projectiles. It’s a battle of patience. Even though he broke my flawless streak, the intensity of this fight shows why Capcom vs. SNK is still a masterpiece in the Fighting Game Community (FGC).

If you are a fan of Jogos de Luta (Fighting games) and love seeing classic matchups like Ryu vs. Geese or Terry vs. Ken, this video is for you! Don't forget to stay until the end to see if I can recover from the "Geese Disaster" and finally take down the King of South Town!

#ryu #kyokusanagi #terrybogard #geese #bossfight #jogopirata #jogosdeluta #カプコン #エスエヌケイ #ストリートファイター #ザキングオブファイターズ (Length: Approx. 4350 bytes)

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Capcom vs SNK - ALMOST FLAWLESS RUN! Geese Howard Ruins Everything!

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