Soft mod/fall off in Gravity Sketch | SouthernGFX
Автор: SouthernGFX
Загружено: 2020-05-20
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Soft mod/fall off in Gravity Sketch | SouthernGFX
A quick tutorial about Soft mod/fall off in Gravity Sketch. When you are modeling organic shapes you often want to push, pull and manipulate your geometry as if you are sculpting with clay. This feature is very common in digital sculpting programs like ZBrush and Blender but what about Gravity Sketch. Using the new subdivision modeling tools you can now drag parts of your geometry with a fall-off giving a very fluid feel to the process.
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Digital sculpting is well established these days with programs like ZBrush, 3DCoat, Blender and more recently in VR with apps like Adobe Medium. CAD based modeling is one of the oldest types of 3D modeling with programs including Rhino, AutoCAD, Solidwork and others.
There are now some amazing VR solutions that give you a powerful mix of these tools. Gravity Sketch is part of this new wave and we use it extensively in our work.
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