How to Import Custom Mesh in Speed Tree | Vegetation & Foliage | Speed Tree
Автор: CG CREATIVES
Загружено: 2026-02-17
Просмотров: 138
Описание:
Want to use your own 3D models inside SpeedTree? 🌿
In this video, I’ll show you how to import a custom mesh in SpeedTree step by step — any custom geometry you’ve created in Maya, Blender, or 3ds Max.
You’ll learn:
Supported file formats (FBX, OBJ)
How to use the Mesh Generator in SpeedTree
Proper scaling, pivot setup & normals
This workflow is especially useful if you’re working with Unreal Engine, Unity, or cinematic pipelines and want more control over your vegetation assets.
If you're a 3D artist or game developer, this tutorial will level up your environment creation skills. 🌳🔥
Subscribe for more 3D, Unreal Engine & environment art content!
#speedtree #3dmodeling #environmentart #gamedevelopment #unrealengine #unity3d #cgartistlab #3dworkflow #VegetationDesign #fbx #indiedev #3dartist #cgcreatives
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