Playing with / for / as Art Games as Arts Based Research for Pre-Service Educators -- Jason Cox
Автор: Transformative Play Initiative
Загружено: 2025-05-09
Просмотров: 157
Описание:
We hope you will enjoy this lecture in the Transformative Play Initiative Event Series: "Playing with/for/as Art: Games as Arts-Based Research for Pre-Service Educators" by Jason Cox.
This event took place on April 29, 2025.
Description:
Arts-based research is divided into research about an artform, for the benefit of an art form, or through an artform. However, much as larpers simultaneously create and observe an experience, a larp enacted as Arts-Based research may allow students to simultaneously engage in several of these aspects. In this presentation, Dr. Jason Cox describes how he uses his games What to Do About Michael?, Mantles in the Museum (with Dr. Lillian Lewis), and Five Hundred Year Old Vampire as arts-based research with pre-service art educators. What to Do About Michael? explores power dynamics in primary and secondary schools as both a simulation and a critique, the pervasive larp Mantles in the Museum introduces critical frameworks for discussing art while challenging the authority of the museums that house them, and the collaborative storytelling game game Five Hundred Year Old Vampire asks players to create contextually specific artifacts while also becoming aware of who records history and how accessible it is.
Bio:
Jason Cox (Ph.D.) is the head of the Multi-Age Visual Art Education program at the University of Toledo in Toledo, Ohio. He holds a PhD in Arts Administration, Education, and Policy with a focus in Art Education from The Ohio State University, and his winding past also includes studio experience in a variety of media, puppetry, formal and informal education, analog game design, museum operations, and theater tech. Dr. Cox is the creator of Five Hundred Year Old Vampire, regularly creates and presents games for use in the classroom, and works with social-justice oriented programs that support accessibility in education.
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This series is hosted by the Games & Society Lab at the Department of Game Design, Uppsala University Campus Gotland. The series explores the use of analog role-playing games as vehicles for lasting personal and social change.
Learn more about the Games and Society Lab at Uppsala: https://www.speldesign.uu.se/research...
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