Godot RTS Tutorial Episode 3: Group Pathfinding
Автор: LegionGames
Загружено: 2021-03-04
Просмотров: 14087
Описание:
In this video we're continuing our complete RTS tutorial series with the topic of group pathfinding by using Godot's built-in Navigation2D Node, steering behaviors, and movement groups.
Itch: https://legiongames.itch.io/
Twitter: / legiongames1
Instagram: / legiongames1
Newgrounds: https://legiongames.newgrounds.com/
Timestamps
0:00 - Intro
1:20 - Explaining implementation
9:10 - Coding simple pathfinding
14:16 - Adding steering behaviors
22:16 - Improving steering
25:56 - Implementing group stopping
34:45 - Avoiding stationary units
37:50 - Plugging in new functions
39:00 - Recalculating path in attack move
40:24 - Final debugging
42:57 - Talking about next video
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