Unreal Engine 5.6 Real-time Cinematic | The Power of MetaHuman & LiveLink
Автор: Studio MIW
Загружено: 2025-06-17
Просмотров: 301
Описание:
Presenting a new real-time cinematic, created with the latest Unreal Engine 5.6 and featuring a MetaHuman character brought to life with LiveLink.
This project is a technical demonstration exploring the seamless workflow between MetaHuman and LiveLink for creating expressive, high-fidelity digital actors. All facial animations were captured in real-time using the LiveLink Face app, showcasing the future of performance capture.
I hope this demonstration is inspiring and insightful! If you have any questions about the workflow or specific techniques, feel free to ask in the comments below. Don't forget to like and subscribe for more tech demos and cinematic projects!
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// TECHNICAL WORKFLOW
► Engine: Unreal Engine 5.6
► Character: MetaHuman (Created via MetaHuman Creator / Mesh to MetaHuman)
► Performance Capture: LiveLink Face
► Environment & Lighting: Lumen & Nanite
► Editing & Color Grading: [DaVinci Resolve, In-engine Sequencer]
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