3D Camera Tracking | The Foundary Nuke X | Part - 1
Автор: Jigar Parihar
Загружено: 2026-01-08
Просмотров: 77
Описание:
Integrating CG Elements in Nuke: Maya to Nuke Pipeline Breakdown
In this video, I take a deep dive into the compositing process for [Project Name]. We look at how to take raw renders from Maya and transform them into a cinematic final shot using Nuke X.
Key techniques covered:
Setting up Multi-channel EXRs from Maya (Arnold/V-Ray).
Rebuilding the Beauty pass using AOVs (Diffuse, Specular, Refraction).
Matching black levels and grain for seamless integration.
Using 3D Camera Projection in Nuke to add environment extensions.
Final color grading and lens effects (Chromatic Aberration, Glow, Bokeh).
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