Designing for Emotion | EduFuturism Learning Series
Автор: Human Restoration Project
Загружено: 2022-11-19
Просмотров: 226
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Join Human Restoration Project (Nick Covington & Chris McNutt) as we talk about game design as classroom design. Rather than tacking on gamification to existing classroom practices, we examine how the actual systems of video games have direct applicability to planning our courses.
In this session we’ll walk through understanding systems-based thinking with video games. Intentionally planning for emotion and valence, designing elegant mechanics for the classroom, and highlighting Interactive activities for learning & professional development.
#gamedesign #gamdev #education #teaching
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