How to make the equivalent of a 9-slice for a 3D mesh (Unity and Blender)
Автор: Ben Rolfe
Загружено: 2019-09-27
Просмотров: 2728
Описание:
This tutorial demonstrates how to make a 3D mesh with corner/edge elements that don't distort when the mesh is scaled, using the eight bone method. This has similar applications to a 9-slice (https://en.wikipedia.org/wiki/9-slice...) but in 3D.
If you like this tutorial, I have a Patreon, where I will be creating more: / ecoludologist
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