Doom 2: Okuplok Slaughtermap |
Автор: Erik
Загружено: 2026-05-07
Просмотров: 7282
Описание:
I'm even faster than last time. Here, I thought I was done with this map.
This is an unnamed slaughtermap released in 2013 by Okuplok. Known for its extreme difficulty and severe lack of health items, it was thought to be impossible, or at the very least an insane challenge to even make a TAS of. Thanks to modern source ports like dsda-doom, which support keyframes and proper savestates, faster and more precise runs are possible.
Naturally, this is a Tool Assisted Speedrun, as dsda-doom allows all kinds of tricks that are not humanly possible. Cheats like IDDQD are impossible to invoke while recording a demo. Even if it were possible, the demo would desync very quickly. The only cheats that work are IDDTIDDT and IDBEHOLDL. The full automap functions like a 360-degree bullet-hell overlay radar, while full-bright makes everything perfectly clear.
Links:
dsda-doom:
https://github.com/kraflab/dsda-doom
https://www.doomworld.com/forum/topic...
WAD:
https://dsdarchive.com/wads/oku2v31
Additional resources:
Minor sprite fixing project:
https://www.doomworld.com/forum/topic...
Doom Sound Bulb:
https://www.doomworld.com/forum/topic...
Music:
Knight Rider of Doom's "Legend of the Black Sun"
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