Solar System in OpenGL – Main Function & Program Flow Explained
Автор: Anas Maali
Загружено: 2025-12-13
Просмотров: 54
Описание:
In this final video of the OpenGL Solar System Graphics Programming series, we explore the main() function, the heart of the application.
You will learn how the program:
Initializes GLUT and OpenGL
Creates the window and sets display modes
Sets up lighting, textures, and display lists for stars, planets, and asteroids
Registers all the important callback functions (display, idle, keyboard, special keys, mouse, motion, hover)
Enters the main rendering loop, making the simulation fully interactive
Handles window resizing and user input seamlessly
This video ties together all the previous parts of the series, showing how the simulation works from startup to execution.
By the end, you’ll fully understand the program flow, OpenGL initialization, and interactive 3D application design.
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