CS-VO: AI Path Finding
Автор: Jon Reyrao
Загружено: 2023-03-27
Просмотров: 2359
Описание: This is a project I did for my data structures class using Djikstra's shortest path algorithm and the stack data structure. It's a very simple attempt at a recreation of the popular game CS:GO (hence copy-cat title CS:VO) in ASCII. In this short, the 'A' character is the AI and the '@' is the player. It's asynchronous where the game only updates when the player decides to move, like the game SuperHot. The 'A' takes the shortest path to the 'C'. Hope you enjoy my simple project!
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