How to create Fire Simulations in Cinema 4D (R16+) without plugins (Pyroclusters)
Автор: Kieran Wood
Загружено: 2022-01-13
Просмотров: 3316
Описание:
How to create fire systems in cinema 4d (in this case R25) without turbulenceFD or any other plugins, just using pyroclusters built into cinema 4D.
Table of Contents
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Intro - 0:00
Part 1: Emitter (Create Particles) - 0:22
Emitter Tab: Particle - 1:16
Emitter Tab: Emitter - 3:11
Part 2: Pyroclusters (Texture Particles) - 3:48
Pyroclusters: Noise - 4:36
Pyroclusters: Preview/Aging Explanation - 4:58
Pyroclusters: General - 5:35
Pyroclusters: Age - 6:20
Pyroclusters: Shape - 8:56
Part 3: Tracer (What particles show) - 10:08
Pyroclusters: illumination- 11:55
Pyroclusters: Shadows - 13:00
Pyroclusters: Extras - 13:30
Emitter: Extras - 13:46
End - 14:05
Other Social Media
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Website: https://kieranwood.ca
Unsplash: https://unsplash.com/@kieran_wood
Instagram: / descent098
Coding Content
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Website: https://canadiancoding.ca
Channel: / @canadiancoding
Camera Gear
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Body:
Panasonic Lumix G95: https://www.thecamerastore.com/16076-
Panasonic-Lumix-G95-with-G-Vario-12-60mm-f3-5-5-6-ASPH.aspx
Lenses:
G Vario 12-60mm f3.5-5.6: Kit lens with the camera
Olympus M.Zuiko 75-300mm f4.8-6.7 II: https://www.thecamerastore.com/4229-O...
PC Specs
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CPU: Threadripper 1950x 16-Core
GPU: GTX 2070 8GB
RAM: 32 GB 4x8GB DDR4 DIMMs
SSD: 2x (Raid 0) M.2 NVME Samsung 970 EVO 500GB
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