Simon Holmedal | Remote workflow, Future of CG Industry, Switching to Houdini
Автор: Andrey Lebrov
Загружено: 2021-06-25
Просмотров: 75394
Описание:
Mentorship & Discord chat: / lebrov
Check out Simon & His teams work:
Website: https://panoply.co.uk
NFT: http://makersplace.com/simonholmedal
Timecodes:
00:00 - Intro
01:37 - Remote work
05:32 - The Benefits of being Remote
07:30 - Hardware for Houdini
09:54 - VEX vs VOPs
10:29 - Switching from C4D to Houdini
13:03 - Lockdown consequences
17:14 - Render Engines (bad sound)
18:54 - Artistic Preferences (bad sound)
21:03 - Referencing the real world (bad sound)
22:47 - Inspiration (bad sound)
25:16 - Research and development (bad sound)
28:55 - HDAs (bad sound)
33:50 - Inspirational artists (bad sound)
36:12 - Early Years
39:49 - Competition in the Industry
42:10 - Nuke vs. Fusion
45:40 - AOVs
47:59 - Overcoming Creative Blocks
50:35 - Chaos vs. Organised Hierarchy
53:43 - Panoply in 10 Years
55:53 - Simon in 10 Years
59:51 - Cryptoart
01:03:33 - Production Times
01:05:30 - Prep Stage
01:09:53 - DOF & Motion Blur
01:11:11 - Tips for Houdini Newcomers
01:15:10 - Self-Development
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LMI Tools & Assets Store: https://yt.lebrov.com/FbMPRr
Closed Telegram LMI Community: https://yt.lebrov.com/LEgKr5
Industry News Curated by LMI: https://yt.lebrov.com/XyBMW4
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Get in Touch: [email protected]
#lebrov #cg #production
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