Devlog #2: No TP Back | Seamless Server Switch | No Loading Terrain or Reconfiguration
Автор: SpigotRCE
Загружено: 2026-07-12
Просмотров: 743
Описание:
Hi,
I created a fork of velocity for a Minecraft network I've been working on which allows the player to switch between servers seamlessly i.e. with no loading terrain or reconfiguration screen.
Previously, I was able to achieve transferring between servers with no loading terrain or reconfiguration screen* by creating server groups, backend servers of the same group, for example overworld will have no client side loading terrain or reconfiguration where as switching between different server groups will only show loading terrain and no reconfiguration. For example, between an overworld server and a spawn server. Switching between any server will not show reconfiguration. Devlog for that can be found here: • Devlog #1: Seamless Server Switch | No Loa...
Today, I managed to entirely* remove the lag back which was occurring previously, this was possible by cancelling the tp packet paper sends after a player joins the server, that's what causes the lag back. Then I send a tp confirm packet to paper from proxy and I simulate the player movement from the tp location to the player's current location.
/ discord
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: