Complete Low Poly Car Tutorial – Part 6: Making It Look Like the 205 GTI
Автор: designersoup
Загружено: 2025-07-31
Просмотров: 432
Описание:
In Part 6 of the Complete Low Poly Car Tutorial – Peugeot 205 GTI, we move beyond the basic form and start giving the car its iconic look.
We’ll model some of the most recognizable details — including the windows, grilles, and surrounding trim — that begin to define the character of the 205 GTI. We’ll also add simple base materials to help break up the surfaces visually and bring clarity to the form as we move into the detailing phase.
This is where your model starts to transform from a base mesh into a real car.
What You’ll Learn in This Video:
How to model key exterior details (windows, grilles, trim)
Approaches to separating and refining mesh areas
Applying base materials for visual clarity
How to balance clean topology with added complexity
About This Series:
This is Part 6 of a full course where we model, texture, light, render, and animate an iconic Peugeot 205 GTI in Blender, entirely from scratch.
Join the Discord to get all the free course assets, share your progress, ask questions, and get feedback:
/ discord
You can also access the course files on Patreon (free membership):
/ designersoup
Like the video if you're following along.
Questions or feedback? Drop a comment. I'm happy to help.
Subscribe so you don’t miss Part 7:
#BlenderCarTutorial #Peugeot205GTI #LowPolyBlender #BlenderBeginnerCourse #3DModelingCars #BlenderHardSurface #GameAssetModeling #BlenderAnimation
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