Path Of Exile 3.24 LS of Spraying Dual CoC Ice Spear/Forbidden Rite Berserker
Автор: Dynesgorandom
Загружено: 2024-03-25
Просмотров: 733
Описание:
Last-minute POE session just to record this since Charms are going away.
Incomplete build.
Has mana problems, no useful anoint, not 100% accuracy hit without a golem.
Build uses Lancing Steel of Spraying + Awk GMP to continually trigger Ice Spear and Forbidden Rite alternatingly whenever the crit rolls in.
How damage works:
Multi-hit with continuous Lancing Steel of Spraying (not max crit chance due to Blitz + Marylene's Fallacy). Once a crit rolls, it triggers Ice Spear, then Forbidden Rite whenever Ice Spear is on cooldown.
Spellblade
Defense idea:
Sometimes not dead.
Uses Immortal Call on Left Click (RIP),
Thunderstruck for Knockback
MoM, Petrified Blood, 26% Instant leech, 30% Chaos def ES Mastery
Takes Inveterate wheel sometimes instead at cost of DPS
Equipment:
Main: Tri-Ele Foil, Crit/AS/Crit Multi or Rebuke of the Vaal (budget)
Helm: Galesight for Brittle, Corrupt w/ inc effect of cold ailments
Replica Covenant: Extra Cold damage at extra cost of 2 ES per Mana spent
Prism Guardian: To reserve Petrified Blood/Auras, used with Hatred-Eternal Blessing to clear Mana pool for MoM
Gloves: Abhorrent Interrogation for inc Ele damage taken per wither
Amulet: Marylenes Fallacy for Crit Multi, Corrupt w/ +1 curse limit, pending Eagle Eye for anoint
Rings: Life per enemy hit with Spells, -mana cost, Resist, Attributes
Belt: CDR, Life, Mana, Res, Strength
Boots: CDR, Life, Mana, Res, Movespeed
Jewels:
Watchers Eye: ES on Hit, Cannot be Blinded
Forbidden Flame/Flesh (optional): Unrelenting (budget constraints)
TWWT: Frenzy on hit, Endurance when hit, Ele Reflect immune, Stun immune when Raged
Spell Cluster: ES Leech (Spell only)
Lightning Cluster: Knockback Shocked enemies
Other: CB immune, AS, Res, Reservation
Charms:
Instant Leech, Power Charge on Crit, Phys Reflect immune, inc effect of non-damaging Ailments on crit
Ascendancy:
Blitz → Aspect of Carnage → Crave The Slaughter
Flasks:
Supreme Decadence with Forbidden Taste (used on savage hit) and a Startled Hallowed Hybrid Flask.
Ruby/Sapphire/Topaz with corresponding ailment defense depending on area.
Rotgut for extra speed (used when full)
Diamond Flask w/ charge on crit and extra crit chance (used when full)
Supporting mechanics:
Awakened CoC, Boots, and Belt provide CDR to reach .1 sec cooldown breakpoint.
Multiple hits with low cd ensures max wither stacks.
Charges: some% Frenzy on hit, Power on crit, and Endurance when hit. Near-constant generation due to hits/second.
Price of Glory/Impossible escape for extra 320% spell damage.
Damage from Forbidden Rite for CWDT Arc with Overcharge/Spellblade support, and Cold Snap with Bonechill.
Fire Mastery for +100% inc damage against burning enemies at the cost of not igniting on crit.
Increased Effect of Non-Damaging Ailments for Brittle/Shock/Chilled Ground 1:54 Boss has 50% Shock / 22% Chill / 6.0 Brittle
Pantheon:
Brine King (Stun/Freeze immune) or Solaris (Ele reduction)
Shakari (Chaos reduction)
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