How to Add Calibration-Free 3D Avatars into Your Projects (Unity, Google Mediapipe)
Автор: ganthefan
Загружено: 2024-01-02
Просмотров: 5229
Описание:
Updating my full body tracking solution using only 1 RGB WebCam. Avatars are now calibrationless to end-users. Includes some scripts to make integrating these avatars into end-user projects. Also, the solution has been updated to be fully cross-platform for Windows, MacOS, and Linux using sockets/networking.
Achieved by using AI Powered Google Mediapipe Pose for landmark feature detection, then binding them to the pose of humanoid avatars. Will work with any humanoid 3D model.
Free Demo:
https://ko-fi.com/s/7272f5d954
Project Source (Open-source):
https://github.com/ganeshsar/UnityPyt...
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