What Otome Games can Teach us about Romance
Автор: Adelle Deriquito LCPC
Загружено: 2025-06-16
Просмотров: 1251
Описание:
Virtual Romance is a Mirror and it reveals our Modern Loneliness…
In this video, I explore the rise of virtual romance—through Otome games, emotional surrogacy, and the psychology behind it all. As a licensed therapist and coach, I’m not here to judge—but to reflect on what this trend tells us about loneliness, connection, and the human need to feel seen.
Interested in sharing your experience with an AI companion (Replika, ChatGPT, etc.)?You can remain anonymous.
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REFLECTION QUESTIONS
1. What emotional need or past wound might I be unconsciously trying to heal through fantasy or artificial relationships?
2. What does feeling 'seen' or 'understood' look like for me—and where in my real life do I (or don’t I) experience that?
CHAPTERS
0:00 – INTRO: Love, Limerence & Loneliness in the Digital Age
3:05 – Real Needs, Virtual Fixes (i.e. attachment wounds, emotional voids, conditional love, childhood trauma, etc.)
4:30 – The Rise of Virtual Romance: A Cultural Shift ( #LoveandDeepSpace )
7:20 – Otome Games Survey from Sixth Tone Paper
8:20 – AI LOVE STORY #1: Jian and Chen (a story about friendship)
10:10 – “Right to the City” and Why Third Spaces Matter
10:48 – Emotional Void and Conditional Love from Parents
11:51 – AI LOVE STORY #2: Liu Yan (a story about self-acceptance)
12:45 – Liu gets the courage to speak up + reject social scripts
13:50 – AI LOVE STORY #3: Cos-Comissioning (a story about emotional support)
16:10 – The connection between #complexPTSD and AI romance / Limerence
16:51 – CLOSING THOUGHTS
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