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Sunday Longplay - F-Zero Maximum Velocity (GBA)

Автор: MetalSmasherGaming

Загружено: 2023-10-08

Просмотров: 3551

Описание: This week on Sunday Longplay, I'm keeping with the F-Zero theme in honor of the series's recent long-awaited return with F-Zero 99. Welcome to F-Zero Maximum Velocity for the Game Boy Advance.

Maximum Velocity takes place 25 years after the original F-Zero on SNES, and as such, the original team of racers and their machines have retired and a new generation has arrived, though the gameplay remains pretty much identical. Every race consists of five laps around a race track. Players lose the race if their machine explodes due to taking too much damage, or if they land outside of the track, get ejected from the race due to falling to 20th place, complete a lap with a rank outside of the rank limit of that lap, or forfeit. In the single player Grand Prix mode, all of these conditions require the player to possess and use an extra machine to try again. However, unlike the OG F-Zero, there is no scoring system to allow you to gain more extra machines.

For each lap completed the player is rewarded with a speed boost, to be used once any time; one of the "SSS" marks will be shaded green to indicate that it can be used. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, which could allow the player to use a shortcut with the right vehicle. Boost time and speed varies according to the machine, and is usually tuned for proper balance. For example, one machine boasts a boost time of twelve seconds, yet has the slowest boost speed of the entire game. Players can also take advantage of the varying deceleration of each vehicle. Some vehicles, such as the Jet Vermilion, take longer than others to decelerate from top boost speed to normal speed, once the boost has been used up. Players can also take advantage of this effect on boost pads.

The Grand Prix is the main single player component of Maximum Velocity. It consists of four series named after chess pieces: "Pawn", "Knight", "Bishop" and "Queen". The latter of these can be unlocked by winning the others on "Expert" mode. They have five races in four difficulty settings, "Master" mode is unlocked by winning expert mode in each series, the player unlocks a new machine after completing it. The player needs to be in the top three at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a machine and can try the race again. If the player runs out of machines, then the game ends, and the player has to start the series from the beginning.

Championship is another single player component. It is basically the same as a "Time Attack" mode, except the player can only race on one, special course: the Synobazz Championship Circuit. This special course is not selectable in any other modes.

Also, unlike the SNES F-Zero, Maximum Velocity has both Single-Pak and Multi-Pak Multiplayer. Single-Pak multiplayer only has a single exclusive track, while Multi-Pak multiplayer has all of the tracks accessible from the cart with the most progress and also allows for rank sharing.

Timestamps:

Pawn League
0:00 - Bianca City: Stretch Circuit
3:00 - Stark Farm: First Circuit
5:42 - Empyrean Colony: Dash Circuit
8:19 - Stark Farm: Second Circuit
11:02 - Cloud Carpet: Long Jump Circuit

Knight League
14:54 - Tenth Zone East: Snake Circuit
17:26 - Beacon Port: Crossroad Circuit
20:11 - Synobazz: Explosive Circuit
23:13 - Ancient Mesa: Split Circuit
25:40 - Stark Farm: Third Circuit

Bishop League
29:17 - Bianca City: Tightrope Circuit
31:42 - Ancient Mesa: Skating Circuit
34:04 - Crater Land: Skid Zone Circuit
36:13 - Cloud Carpet: Icarus Circuit
38:50 - Bianca City: Ultimate Circuit

Queen League
42:31 - Crater Land: Loop Circuit
44:34 - Tenth Zone East: Plummet Circuit
47:23 - Empyrean Colony: Twist Circuit
49:40 - Fire Field: Land Mine Circuit
52:23 - Fire Field: Warrior Circuit
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