MUST KNOW! LEGENDARY POWER ARMOR Fallout 76 crafting legendary power armor issues FO76
Автор: Deathclaw Girl
Загружено: 2021-07-09
Просмотров: 210
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LEGENDARY POWER ARMOR MUST KNOW! LEGENDARY POWER ARMOR Fallout 76 crafting legendary power armor weight getting you down are you overcome a lot Fallout 76 What you need to know to keep your weight down while collecting power armor pieces.
Batteries Included is a perk in Fallout 76. Batteries Included reduces the weight of all ammo used by energy weapons. ENERGY Ammo weighs less Fusion Cores included
1 star Energy weapon ammo weighs 30%
2 star Energy weapon ammo weighs 60% less
3 star Energy weapon ammo weighs 90% less
Portable Power is an Intelligence-based perk in Fallout 76.
1 star All Power Armor parts and chassis weights are reduced by 25%
2 star All Power Armor parts and chassis weights are reduced by 50%
3 star All Power Armor parts and chassis weights are reduced by 75%
Has anyone had any issues with error bugs legendary power armor glitching FO76?
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1-Star
Aristocrat’s: Damage increases as Caps increase. Maximum of +50% damage at 29,000 Caps.
Juggernaut’s: Damage increases as Health increases. Maximum of +25% damage at 95% health or above.
Heavyweight: This attribute is still a work in progress, and it is currently non-functional. Look for it in the next PTS update!
Gourmand’s: Damage increases as you fill your hunger and thirst meters. Maximum of +24% damage.
2-Star
Last Shot: The final round in a magazine has a 25% chance to deal twice as much damage.
Single shot weapons, like Black Powder Rifles, cannot spawn with Last Shot.
Steady: +25% damage while standing still
Inertial: Replenish 15 Action Points with each kill.
3-Star
Ghost’s: Attacks that hit enemies each have a 10% chance to generate a Stealth Field.
New Legendary Armor and Power Armor Attributes
1-Star
Aristocrat’s: Energy and Damage Resistances increase as Caps increase. Maximum of +20 for each resistance at 29,000 Caps.Power Armor: Maximum of +35 for each resistance at 29,000 Caps.
Heavyweight: This attribute is still a work in progress, and it is currently non-functional. Look for it in the next PTS update!Power Armor: Maximum of +35 for each resistance at 350 pounds.
Overeater’s: Increases Damage Reduction up to +6% as you fill your hunger and thirst meters.
2-Star
Glutton’s: Hunger and Thirst grow 10% slower. This effect stacks up to a maximum of +50%.
Fireproof: +25 Fire Resistance
Warming: +25 Cryo Resistance
Hardy: Receive 10% less damage from explosions
3-Star
Doctor’s: Stimpaks, RadAway, and Rad-X are 5% more effective.
Burning: 5% chance to deal 100 Fire damage to melee attackers
Electrified: 5% chance to deal 100 Energy damage to melee attackers
Frozen: 5% chance to deal 100 Cryo damage to melee attackers
Toxic: 5% chance to deal 100 Poison damage to melee attackers
Dissipating: Slowly regenerate Radiation damage when out of combat.
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