VB6 game - Malade
Автор: daivuk
Загружено: 2015-11-15
Просмотров: 364
Описание:
Game I wrote in 2001.
Visual Basic 6 + DirectDraw7
Unfortunately, I wasn't able to run any of my Visual Basic 6 projects. I do not have a CD to reinstall it, I am on Windows 10, and the executable won't work. I've spent quite some time trying to debug this. What I end up doing, is porting it into my OakNut engine! I'll be doing this for most of my good VB6 projects.
I stayed true to the original inputs and design. The only thing I added from original game, is the ability to see through walls. It was very hard to navigate the map without seeing your ship. That might just be also poorly designed level with too tight areas.
Port time from VB6 to C++/Onut
~3 hours
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